Skeleton Lab

Eurographics Italian Chapter 2015 Verona, Italy
Best Paper Award
An extended version has been published on
Elsevier's Computer&Grahpics.

Authors

Barbieri Simone, Meloni Pietro, Usai Francesco, L. Davide Spano, Scateni Riccardo

Abstract

Curve-skeletons are well known shape descriptors, able to encode topological and structural information of a shape. The range of applications in which they are used comprises, to name a few, computer animation, shape matching, modelling and remeshing. Different tools for automatically extracting the curve-skeleton for a given input mesh are currently available, as well as inverse skeletonization tools, where a user-defined skeleton is taken as input in order to build a mesh that reflects the encoded structure. Although their use is broad, an automatically extracted curve-skeleton is usually not well-suited for the next pipeline step in which they will be used. We present a tool for creating, editing and repairing curve-skeletons whose aim is to allow users to obtain, within minutes, curve-skeletons that are tailored for their specific task.
The extended paper mainly contains two new contributions: a comparison between different algorithms for recentering curve-skeletons within a 3D shape and a usability study of the proposed interactive tool.

BibTex

@article{Barbieri201623,
     title = "An interactive editor for curve-skeletons: SkeletonLab ",
     journal = "Computers & Graphics ",
     volume = "60",
     number = "",
     pages = "23 - 33",
     year = "2016",
     note = "",
     issn = "0097-8493",
     doi = "http://dx.doi.org/10.1016/j.cag.2016.08.002",
     url = "http://www.sciencedirect.com/science/article/pii/S0097849316300905",
     author = "Simone Barbieri and Pietro Meloni and Francesco Usai and L. Davide Spano and Riccardo Scateni",
     keywords = "Curve-skeleton",
     keywords = "3D meshes",
     keywords = "Geometry processing",
     keywords = "Interactive editing"
     }

Disclaimers and acknowledgements

  • This is a research project, it is provided as is. We do not guarantee it to fit any particular purpose or to maintain it. For further information about compilation and usage please refer to the GitHub page. For any other question please send me an email .
  • The software (thankfully) uses :
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